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Tom Clancy's Splinter Cell - GameCube

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Tom Clancy's Splinter Cell - GameCube

Tom Clancy's Splinter Cell - GameCube

Tom Clancy's Splinter Cell is a stealth-focused third-person shooter for Nintendo GameCube starring covert operative Sam Fisher. This GameCube version adds system-specific features, including Game Boy Advance cable support and additional cinematics.

  • Cleaned, tested, and guaranteed to play. The disc play surface is in nice condition.
  • Stealth action emphasizes shadow movement, precise takedowns, spying, sabotage, and infiltration over run-and-gun combat.
  • Sam Fisher can force enemies to cooperate or use them as human shields during missions.
  • The campaign features 9 stealth missions set within the Tom Clancy universe.
  • Nintendo GameCube–Game Boy Advance cable support activates exclusive gadgets and unlocks 5 new missions in Splinter Cell GBA.
  • Features Michael Ironside as the voice of Sam Fisher, along with 30 minutes of added cinematics.

The game introduced the Splinter Cell formula of light-and-shadow infiltration that later continued in sequels such as Tom Clancy's Splinter Cell: Pandora Tomorrow.

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From $7.87

Original: $22.49

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Tom Clancy's Splinter Cell - GameCube

$22.49

$7.87

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Tom Clancy's Splinter Cell is a stealth-focused third-person shooter for Nintendo GameCube starring covert operative Sam Fisher. This GameCube version adds system-specific features, including Game Boy Advance cable support and additional cinematics.

  • Cleaned, tested, and guaranteed to play. The disc play surface is in nice condition.
  • Stealth action emphasizes shadow movement, precise takedowns, spying, sabotage, and infiltration over run-and-gun combat.
  • Sam Fisher can force enemies to cooperate or use them as human shields during missions.
  • The campaign features 9 stealth missions set within the Tom Clancy universe.
  • Nintendo GameCube–Game Boy Advance cable support activates exclusive gadgets and unlocks 5 new missions in Splinter Cell GBA.
  • Features Michael Ironside as the voice of Sam Fisher, along with 30 minutes of added cinematics.

The game introduced the Splinter Cell formula of light-and-shadow infiltration that later continued in sequels such as Tom Clancy's Splinter Cell: Pandora Tomorrow.