HomeStore

Kinect Disneyland Adventures - Xbox 360

Product image 1
Product image 2

Kinect Disneyland Adventures - Xbox 360

Kinect Disneyland Adventures - Xbox 360

Kinect Disneyland Adventures is an Xbox 360 action-adventure game built around the Kinect sensor. It uses body movement and voice commands to explore Disneyland park attractions, quests, and Disney character interactions.

  • Cleaned, tested, and guaranteed to play. The disc play surface is in nice condition.
  • Requires: Kinect sensor for motion-controlled play.
  • Explore themed Disneyland park areas using full-body gestures, voice input, and object scanning.
  • Features 18 attractions, including Peter Pan’s Flight with a Captain Hook encounter.
  • Includes 100 quests and photo-style memory moments with 35 Disney characters.
  • Co-op play supports shared attraction and quest experiences.

The game is tied specifically to the Xbox 360 Kinect era, when Microsoft’s motion sensor was used for active, camera-based family games. Its Disneyland setting centers the experience on park exploration rather than a traditional level-by-level action format.

Select Condition
From $2.36

Original: $6.74

-65%
Kinect Disneyland Adventures - Xbox 360

$6.74

$2.36

Product Information

Shipping & Returns

Description

Kinect Disneyland Adventures is an Xbox 360 action-adventure game built around the Kinect sensor. It uses body movement and voice commands to explore Disneyland park attractions, quests, and Disney character interactions.

  • Cleaned, tested, and guaranteed to play. The disc play surface is in nice condition.
  • Requires: Kinect sensor for motion-controlled play.
  • Explore themed Disneyland park areas using full-body gestures, voice input, and object scanning.
  • Features 18 attractions, including Peter Pan’s Flight with a Captain Hook encounter.
  • Includes 100 quests and photo-style memory moments with 35 Disney characters.
  • Co-op play supports shared attraction and quest experiences.

The game is tied specifically to the Xbox 360 Kinect era, when Microsoft’s motion sensor was used for active, camera-based family games. Its Disneyland setting centers the experience on park exploration rather than a traditional level-by-level action format.