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Contra Adventure - PlayStation

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Contra Adventure - PlayStation

Contra Adventure - PlayStation

Contra Adventure is a PlayStation action-adventure game from Konami’s Contra series. The game follows Ray, the lone surviving member of the elite Contra Force, through a mission against alien hordes in the jungles of South America.

  • Cleaned, tested, and guaranteed to play. The disc play surface is in nice condition.
  • Run-and-gun Contra action is mixed with simple puzzle elements across mission-based stages.
  • Features 10 levels with large Contra boss encounters and new 3D environments, including the Weightless stage.
  • Gameplay shifts between side-scrolling action, third-person 3D sections, and overhead perspectives.
  • The weapon lineup includes 9 options such as Homing Missiles, the Shatter Gun, and the Super Bomb.
  • Special Training Camp mode provides a separate area for practicing skills before tackling missions.

Memory Card support uses 1 block for saving progress, and the game supports vibration feedback with compatible PlayStation controllers. As a late-1990s 3D-era Contra entry, it experiments with multiple camera styles beyond the series’ traditional side-scrolling format.

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From $26.99
Contra Adventure - PlayStation
$26.99

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Description

Contra Adventure is a PlayStation action-adventure game from Konami’s Contra series. The game follows Ray, the lone surviving member of the elite Contra Force, through a mission against alien hordes in the jungles of South America.

  • Cleaned, tested, and guaranteed to play. The disc play surface is in nice condition.
  • Run-and-gun Contra action is mixed with simple puzzle elements across mission-based stages.
  • Features 10 levels with large Contra boss encounters and new 3D environments, including the Weightless stage.
  • Gameplay shifts between side-scrolling action, third-person 3D sections, and overhead perspectives.
  • The weapon lineup includes 9 options such as Homing Missiles, the Shatter Gun, and the Super Bomb.
  • Special Training Camp mode provides a separate area for practicing skills before tackling missions.

Memory Card support uses 1 block for saving progress, and the game supports vibration feedback with compatible PlayStation controllers. As a late-1990s 3D-era Contra entry, it experiments with multiple camera styles beyond the series’ traditional side-scrolling format.